BallSocketConstraint

LimitsEnabled

Enables the angular limit between the axis of Attachment0 and the axis of Attachment1.

Radius

Radius of the in-game visual. Value in [0, inf).

Restitution

Restitution of the limit, or how elastic it is. Value in [0, 1].

TwistLimitsEnabled

Enables the angular limits around the main axis of Attachment1.

TwistLowerAngle

Lower angular limit around the axis of Attachment1. Value in [-180, 180].

TwistUpperAngle

Upper angular limit around the axis of Attachment1. Value in [-180, 180].

UpperAngle

Maximum angle between the two main axes. Value in [0, 180].