DataModel

CreatorId

CreatorType

GameId

GearGenreSetting

Genre

IsSFFlagsLoaded

JobId

PlaceId

PlaceVersion

PrivateServerId

PrivateServerOwnerId

VIPServerId

VIPServerOwnerId

Workspace

lighting

workspace

`workspace` is deprecated. Use `Workspace` instead.

BindToClose

GetJobIntervalPeakFraction

GetJobTimePeakFraction

GetJobsExtendedStats

GetJobsInfo

GetMessage

GetObjects

GetRemoteBuildMode

IsGearTypeAllowed

IsLoaded

Returns true if the game has finished loading, false otherwise. Check this before listening to the Loaded signal to ensure a script knows when a game finishes loading.

Load

OpenScreenshotsFolder

OpenVideosFolder

ReportInGoogleAnalytics

SetPlaceId

SetUniverseId

Shutdown

HttpGetAsync

HttpPostAsync

SavePlace

AllowedGearTypeChanged

GraphicsQualityChangeRequest

ItemChanged

Loaded

Fires when the game finishes loading. Use this to know when to remove your custom loading gui. It is best to check IsLoaded() before connecting to this event, as the game may load before the event is connected to.

ScreenshotReady

OnClose

Deprecated. Use DataModel.BindToClose