Controls how the decals are positioned along the wire. <a href="http://wiki.roblox.com/index.php/CycleOffset" target="_blank">More info</a>
The object the FloorWire 'emits' from
The space between two textures on the wire. Note: studs are relative depending on how far the camera is from the FloorWire.
The image we use to render the textures that flow from beginning to end of the FloorWire.
The size in studs of the Texture we use to flow from one object to the next.
The object the FloorWire 'emits' to
The rate of travel that the textures flow along the wire.
How thick the wire is.