In R6 this property get the player's right leg. In R15 this gets nothing.
`maxHealth` is deprecated. Use `MaxHealth` instead.
Takes a specified tool and equips it to the Humanoid's Character. Tool argument should be of type 'Tool'.
Returns a Enum.BodyPartR15 given a body part in the Humanoid's Character.
Attempts to move the Humanoid and it's associated character to 'part'. 'location' is used as an offset from part's origin.
Replaces the desired bodypart on the Humanoid's Character using a specified Enum.BodyPartR15 and BasePart. Returns a success boolean.
Decreases health by the amount. Use this instead of changing health directly to make sure weapons are filtered for things such as ForceField(s).
Takes any active gear/tools that the Humanoid is using and puts them into the backpack. This function only works on Humanoids with a corresponding Player.
`loadAnimation` is deprecated. Use `LoadAnimation` instead.
`takeDamage` is deprecated. Use `TakeDamage` instead.