Players

BubbleChat

CharacterAutoLoads

Set to true, when a player joins a game, they get a character automatically, as well as when they die. When set to false, characters do not auto load and will only load in using Player:LoadCharacter().

ClassicChat

LocalPlayer

MaxPlayers

MaxPlayersInternal

NumPlayers

PreferredPlayers

PreferredPlayersInternal

localPlayer

`localPlayer` is deprecated. Use `LocalPlayer` instead.

numPlayers

`numPlayers` is deprecated. Use `NumPlayers` instead.

Chat

CreateLocalPlayer

GetPlayerByUserId

GetPlayerFromCharacter

GetPlayers

ReportAbuse

SetChatStyle

TeamChat

WhisperChat

getPlayerFromCharacter

`getPlayerFromCharacter` is deprecated. Use `GetPlayerFromCharacter` instead.

getPlayers

`getPlayers` is deprecated. Use `GetPlayers` instead.

playerFromCharacter

players

Use GetPlayers() instead

GetCharacterAppearanceAsync

GetCharacterAppearanceInfoAsync

GetFriendsAsync

GetNameFromUserIdAsync

GetUserIdFromNameAsync

GetUserThumbnailAsync

FriendRequestEvent

GameAnnounce

PlayerAdded

PlayerChatted

PlayerConnecting

PlayerDisconnecting

PlayerRejoining

PlayerRemoving