SlidingBallConstraint

ActuatorType

Type of linear actuator (along the axis of the slider): None, Motor, or Servo.

CurrentPosition

Current position of Attachment1 with respect to Attachment0 along the slider axis. Value in (-inf, inf).

LimitsEnabled

Enables the limits on the linear motion along the axis of the slider.

LowerLimit

Lower limit for the position of Attachment1 with respect to Attachment0 along the slider axis. Value in (-inf, inf).

MotorMaxAcceleration

The maximum acceleration of the motor in studs per second squared. Value in [0, inf).

MotorMaxForce

The maximum force the motor can apply to achieve the target velocity. Units are mass * studs / seconds^2. Value in [0, inf).

Restitution

Restitution of the two limits, or how elastic they are. Value in [0, 1].

ServoMaxForce

Maximum force the servo motor can apply. Units are mass * studs / seconds^2. Value in [0, inf).

Size

Size of the in-game visual associated with this constraint. Value in [0, inf).

Speed

Target speed in studs per second. This value is unsigned as the servo will always move toward its target. Value in [0, inf).

TargetPosition

Target position of Attachment1 with respect to Attachment0 along the slider axis. Value in (-inf, inf).

UpperLimit

Upper limit for the position of Attachment1 with respect to Attachment0 along the slider axis. Value in (-inf, inf).

Velocity

The target linear velocity of the motor in studs per second along the slider axis. Value in (-inf, inf).